Training

As a support to our customers, we offer audio training. Most often we are working with live audio engineers and studio engineers who want to better their skills and understanding in audio production. 

- Mixing

- System design

- System tuning

- DANTE

- Waves Soundgrid

- SMAART

 

Here are a couple examples of area overview.  


CONSOLE TRAINING (recommended two hours)
*Console Overview - Layout and navagation
*Audio System Best Practices - 
* Console Presets
*Console Show Setup
*Virtual Soundcheck

AUDIO AND MIXER TRAINING (Recommended three hour blocks)
*Audio Concepts - Audio Approach, Interpretation, Energy, and Physics
*Audio System Basics - Mixer, System Processor, Amps, Speakers
*Workflow - Getting comfortable and Layout
*Audio tools - EQ, Compression, FX, and Harmonics
*Metering - Gain Stage, calibration - Tools
*Color and Contrast - Painting energy through Space, Level, and Dynamics
*Virtual Soundcheck walk thru
*Hands on mentorin
CONSOLE TRAINING (recommended two hours)
*Console Overview - Layout and navagation
*Audio System Best Practices - 
* Console Presets
*Console Show Setup
*Virtual Soundcheck

AUDIO AND MIXER TRAINING (Recommended three hour blocks)
*Audio Concepts - Audio Approach, Interpretation, Energy, and Physics
*Audio System Basics - Mixer, System Processor, Amps, Speakers
*Workflow - Getting comfortable and Layout
*Audio tools - EQ, Compression, FX, and Harmonics
*Metering - Gain Stage, calibration - Tools
*Color and Contrast - Painting energy through Space, Level, and Dynamics
*Virtual Soundcheck walk thru
*Hands on mentoring
CONSOLE TRAINING (recommended two hours)
*Console Overview - Layout and navagation
*Audio System Best Practices - 
* Console Presets
*Console Show Setup
*Virtual Soundcheck

AUDIO AND MIXER TRAINING (Recommended three hour blocks)
*Audio Concepts - Audio Approach, Interpretation, Energy, and Physics
*Audio System Basics - Mixer, System Processor, Amps, Speakers
*Workflow - Getting comfortable and Layout
*Audio tools - EQ, Compression, FX, and Harmonics
*Metering - Gain Stage, calibration - Tools
*Color and Contrast - Painting energy through Space, Level, and Dynamics
*Virtual Soundcheck walk thru
*Hands on mentoring
CONSOLE TRAINING 
(recommended two hours)

*Console Overview - Layout and navigation
*Audio System Best Practices - 
* Console Presets
*Console Show Setup
*Virtual Soundcheck

AUDIO AND MIXER TRAINING 
(Recommended three hour blocks)

*Audio Concepts - Audio Approach, Interpretation, Energy, and Physics
*Audio System Basics - Mixer, System Processor, Amps, Speakers
*Workflow - Getting comfortable and Layout
*Audio tools - EQ, Compression, FX, and Harmonics
*Metering - Gain Stage, calibration - Tools
*Color and Contrast - Painting energy through Space, Level, and Dynamics
*Virtual Soundcheck walk thru
*Hands on mentoring